Software licensing has been a way to control not only the quality of products for game consoles, but also limit what developers could do. From the Nintendo Entertainment System onward, Nintendo has used a variety of lockout chips and DRM in order to make sure all of the products on their consoles had the Nintendo Seal of Approval. Their efforts kept quality much higher than in the previous era of gaming, but did not completely stomp out all unlicensed products and games. For the GameCube, Wii, and many other …
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One of the topics of talk that have been hitting up message boards and social media is that of when the next official Dolphin release is coming up. So much has happened in the past year that it's kind of crazy. Huge speedups that hit the core of the emulator, crazy accuracy improvements, hundreds of games with higher compatibility ratings and much more. Most people by default recommend the latest development builds over Dolphin 4.0.2.
But a release build is about more than the latest and greatest features. …
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