Version
3.5-1665
Gren
master
Datum
11 år, 5 månader sedan
Windows x64 Windows x86 Mac OS X Android
Revisionsinformation
3e697b363ed411cb8bc104900f76f63e1a594019
Ändringens upphovsman
Ryan Houdek
Ändringens beskrivning
Fix an issue where TextureConverter.cpp was creating a renderbuffer with the wrong format. Also a few minor shader issues where they were using integers in place of floats.