Version
3.5-1840
Förgrening
master
Datum
7 år, 8 månader sedan
Windows x64 Windows x86 Android Mac OS X
Revisionsinformation
64bd6a44d47da03a13ee351948d6b1401ffa91b0
Ändringens upphovsman
degasus
Ändringens beskrivning
ogl: use texture_2d instead of renderbuffer for realxfb + efb2ram fbo

It should do the same on gpu, but textures are more flexible.
eg we could copy and sample them directly without blitting.