Version
4.0-84
Förgrening
dc-netplay
Datum
6 år, 2 månader sedan
Windows x64 Windows x86 Android Mac OS X
Revisionsinformation
8237576822b053c79838ba857641f2c61a4e6cff
Ändringens upphovsman
comex
Ändringens beskrivning
Fix freeze on close - bFF_GPReadEnable was not enough to stop SyncGPU.

Should look into the potential performance impact of having GPUHasWork
test so many different things - RunGpuLoop already did this, and SyncGPU
doing it once-ish per frame probably doesn't matter, but it might be
possible to make cheaper anyway.