Version
5.0-6167
Gren
master
Datum
6 år, 2 månader sedan
Windows x64 macOS (Intel) Android
Revisionsinformation
b93ae142724f07cb9664a92b55887557dbb7d8ee
Ändringens upphovsman
Markus Wick
Ändringens beskrivning
Merge pull request #6300 from JonnyH/WIP/glsl-es-implicit-int-float-conversions-in-gpu-texture-decode

GLSL-ES doesn't allow implicit int/uint conversions