Version
3.0-864
Gren
master
Datum
12 år sedan
Windows x64 Windows x86 Mac OS X
Revisionsinformation
bed260aa147cdf82b6914ec476cc36821a046b0f
Ändringens upphovsman
NeoBrainX
Ändringens beskrivning
VertexShaderManager: Fix redundant shader constant updates.

Thanks to konpie for spotting this.

Might give a fairly perceivable speedup in the D3D11 backend.