Version
4.0-592
Gren
master
Datum
10 år, 3 månader sedan
Windows x64 Windows x86 Mac OS X Android Ubuntu 13.04
Revisionsinformation
c42f274e220e8987b996889a8e663bff302e7f8f
Ändringens upphovsman
degasus
Ändringens beskrivning
OpenGL: use shader 420pack if available to staticly bind ubo location

Bindung locations after compiling a shader stalls the driver. So if we manage not to bind anything after compilation, the lag would be reduced much.