Version
4.0-209
Gren
tev_fixes_new
Datum
10 år, 5 månader sedan
Windows x64 Windows x86
Revisionsinformation
ceecb3172c71bcc61f308e23b27c4a5edca376ae
Ändringens upphovsman
Tony Wasserka
Ändringens beskrivning
PixelShaderGen: Microsoft's shader compiler likes to throw an internal error when masking with unsigned integers, so just use 255 instead of 0xFF all over the place...