Version
3.5-1558
Förgrening
master
Datum
6 år, 4 månader sedan
Windows x64 Windows x86 Android Mac OS X
Revisionsinformation
c34c82e7ae3209c083c18573f0494057828290ed
Ändringens upphovsman
NeoBrainX
Ändringens beskrivning
VertexShaderGen: Fix a potential bug where vertex shader uids don't change when pixel lighting is toggled.

Same as revision f524312fd17e but done properly (why is our shader gen code this dumb?).