4.0-418 10 år, 4 månader sedan Fix SafeCPReadPointer bugs.
4.0-417 10 år, 4 månader sedan Give deterministic dual-core a proper option (but don't expose it in the GUI).
4.0-416 10 år, 4 månader sedan Refactor SetCpStatus, hopefully fixing breakpoints.
4.0-415 10 år, 4 månader sedan Get rid of racey gpuBusy in favor of a safer version of the thing I said was terrible.
4.0-414 10 år, 4 månader sedan Make SafeCPReadPointer do what it actually does, and document it.
4.0-413 10 år, 4 månader sedan Fix stopping emulation.
4.0-412 10 år, 4 månader sedan Add SyncGPUIfIdleOnly to EFB access and perf queries.
4.0-411 10 år, 4 månader sedan Don't set CPReadWriteDistance to 0.
4.0-410 10 år, 4 månader sedan Use an explicit variable to wait for the GPU thread...
4.0-409 10 år, 4 månader sedan ProcessFifoEvents shouldn't read interrupt*Waiting in bSyncGPUAtIdleOnly mode.
4.0-408 10 år, 4 månader sedan Add a supposedly deterministic dual-core VideoCommon option, bSyncGPUAtIdleOnly.
4.0-407 10 år, 4 månader sedan Complain about threadsafe events during netplay.
4.0-262 10 år, 6 månader sedan Merge branch 'master' into np
4.0-182 10 år, 6 månader sedan Remove unnecessary GCC noinline attribute.
4.0-150 10 år, 6 månader sedan Fix SafeCPReadPointer bugs.
4.0-181 10 år, 6 månader sedan Merge branch 'udpnet' into dc-netplay
4.0-163 10 år, 6 månader sedan Fix freeze on close - bFF_GPReadEnable was not enough to stop SyncGPU.
4.0-162 10 år, 6 månader sedan Perf: Use unordered_map instead of map in very slightly hot function.
4.0-161 10 år, 6 månader sedan Don't sync the GPU if we haven't started yet.
4.0-160 10 år, 6 månader sedan Actually, SetCpStatus *does* also need to be called from the CPU thread...