3.5-1059 6 år, 9 månader sedan Clean up some space/tab mismatches in DiscIO and InputCommon.
3.5-1058 6 år, 9 månader sedan Missed a few clang compiler flags.
3.5-1057 6 år, 9 månader sedan Disabled OSX x86 build since we require 10.7 minimum. This takes support back to late 2006 models. Also, Missed CG framework addition.
3.5-1056 6 år, 9 månader sedan GLSL: fix msaa egdes
3.5-1055 6 år, 9 månader sedan Properly set the DMAState flag while ARAM DMA transfers are underway.
3.5-1054 6 år, 9 månader sedan Short,sweet and fixes issue 5725
3.5-1053 6 år, 9 månader sedan Disable Vsync while holding tab to disable the frame limit, and allow toggling vsync while emulation is running in OGL.
3.5-1052 6 år, 9 månader sedan Hide cursor in fullscreen mode on OSX fixes issue 3956
3.5-1051 6 år, 9 månader sedan Clean up CInterfaceAGL, make sure the screen gets cleared on stop, and remove the FPS update that messes up GUI builds since GUIless doesn't build anyways.
3.5-1050 6 år, 9 månader sedan Fix a typo in ArmEmitter noticed by LionCash.
3.5-1049 6 år, 9 månader sedan Set GLES Tex2D function to texture2D, texture is only available in GLES3. Fix some tabs in the config file.
3.5-1048 6 år, 9 månader sedan Reenable mulli and negx, seems to work fine.
3.5-1047 6 år, 9 månader sedan Git pull
3.5-1035 6 år, 9 månader sedan Fix full screen on OSX, well as fixed as its ever been. Apperently in render to main it always shown the FPS on the bottom in full screen.
3.5-1045 6 år, 9 månader sedan Finish up VFP cleanup. A few more instructions are left for VFP, and a bunch of NEON ones if it will ever be used.
3.5-1044 6 år, 9 månader sedan GLSL: also define pinned_memory in renderer.cpp
3.5-1043 6 år, 9 månader sedan Remove an obsolete documentation file
3.5-1042 6 år, 9 månader sedan Revert "Disable Vsync while holding tab to disable the frame limit."
3.5-1041 6 år, 9 månader sedan Disable Vsync while holding tab to disable the frame limit.
3.5-1040 6 år, 9 månader sedan GLSL: store and use exact ubo sizes