4.0-82 11 år, 3 månader sedan Fix linux, probably.
4.0-81 11 år, 3 månader sedan Fix changing wiimotes when starting netplay.
4.0-80 11 år, 3 månader sedan Save only the registers that need to be saved rather than going through ProtectFunction.
4.0-79 11 år, 3 månader sedan Fastmem writes for x86-64.
4.0-78 11 år, 3 månader sedan 2x banner images!
4.0-77 11 år, 3 månader sedan Check in 2x versions of Clean*. Thanks, MaJoR1!
4.0-76 11 år, 3 månader sedan Hack up wx to support @2x images in the toolbar. Oh please let's switch to Qt...
4.0-75 11 år, 3 månader sedan [ARM] fresx/fnmaddsx/fselx/frsqrtex/fnmaddx implementations.
4.0-74 11 år, 3 månader sedan Comment out wx change to set WS_POPUP.
4.0-73 11 år, 3 månader sedan [ARM] psq_lx/psq_lux/psq_stx/psq_stux implementations. Four more instructions that JIT64 doesn't have.
4.0-72 11 år, 3 månader sedan [Android] The issue with the dynamic UBO access on Adreno platforms was fixed with v41 of the video drivers. v41 and above of the video drivers fix the spiky polygon problems that are noticed ingames....
4.0-71 11 år, 3 månader sedan [ARM] ps_cmpu0/ps_cmpu1/ps_cmpo0/ps_cmpo1 implementations.
4.0-70 11 år, 3 månader sedan [ARM] ps_res implementation.
4.0-69 11 år, 3 månader sedan [ARM] ps_div implementation.
4.0-68 11 år, 3 månader sedan [ARM] fctiwx implementation.
4.0-67 11 år, 3 månader sedan [ARM] Implement subfic with optimizations stolen from JIT64.
4.0-66 11 år, 3 månader sedan [ARM] Fix fastmem...
4.0-65 11 år, 3 månader sedan [ARM] Have both fastmem and non-fastmem paths for floating point loadstores because fastmem is completely broken garbage on Android at this point in time.
4.0-64 11 år, 3 månader sedan Screw you comex, this doesn't even make any damn sense.
4.0-63 11 år, 3 månader sedan [ARM] Change all floating point loadstores to fastmem implementations except lfs since all floating point accesses tend to be to RAM space. lfs tends to get used to write quickly to the gatherpipe and...