3.5-1179 8 år sedan Use an enum for efb scale values.
3.5-1178 8 år sedan Adjusted the ARAM DMA transfer size again. Fixes the audio in the Sonic Mega Collection games.
3.5-1177 8 år sedan Someone take my commit rights away.
3.5-1176 8 år sedan Hastily committing untested code without making sure i didn't miss anything first? I would never!
3.5-1175 8 år sedan Round IR scale down to whole number if using 1.5x/2.5x IR, if game ini specifies -1 for EFBScale.
3.5-1174 8 år sedan fix msaa detection
3.5-1173 8 år sedan ogl: remove "Missing Extension" from osd
3.5-1172 8 år sedan Fix for the hang after close caused by my previews perf queries commit. Sorry for that. fix issue 6205
3.5-1171 8 år sedan OGL: use GLEW_ARB_debug_output in debug builds
3.5-1170 8 år sedan Remove an unused variable in VideoConfig.cpp and SWVideoConfig.cpp
3.5-1169 8 år sedan Forced the exception check when the ARAM DMA transfer is between 32 and 320 blocks in size. Fixes Lost Kingdoms II.
3.5-1168 8 år sedan Add native fullscreen support for OS X.
3.5-1167 8 år sedan Revert "D3D11: Fix glitched polygon edges when MSAA is enabled."
3.5-1166 8 år sedan ups missing file for my last commit sorry
3.5-1165 8 år sedan Adds support for PE performance metrics in the D3D9 backend
3.5-1164 8 år sedan Fix 32bit Linux. GCC's lrotl/lrotr instrinsic functions are 32bit when building for 32bit, we require 64bit at all times, so keep using our own instead.
3.5-1163 8 år sedan D3D11: Fix glitched polygon edges when MSAA is enabled.
3.5-1161 8 år sedan Fix GCC 4.8 compiling. GCC 4.8 now defines _rotl/_rotr/_lrotl/_lrotr.
3.5-1160 8 år sedan Make the GUI show a translated "No audio output" sound backend string.
3.5-1159 8 år sedan Fix ARM building.